Designing complex digital products into intuitive experiences.
I'm a Senior Product Designer with 10+ years of experience building player-facing platforms and enterprise tools at Ubisoft and Blizzard Entertainment.
Selected Work
Cross-Platform Achievements
Unifying fragmented legacy systems into one cross-platform achievements ecosystem
Ubisoft Playlist
Reducing support friction with a clearer sign-up flow that cut tickets by nearly 50%
Ubisoft Connect Homepage
Turning a news-heavy launcher into a hub for games, content, and social activity
Pylon
Transforming a developer-driven tool into clearer workflows for 800+ Ubisoft experts
© Daekeon Kim 2026